• @cayde6ml
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    101 year ago

    Its a great game. I created my own communist country on the game years ago. I can link it.

    • Soviet SnakeOP
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      91 year ago

      It would be nice to have The Republic of Lemmygrad there, can multiple people control a country?

      • @cayde6ml
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        111 year ago

        Theoretically you can if you share the account password and username, but in practicality its one account per person.

        Half of the fun of NationStates is interacting with other members. Whether its talking politics and history and science, or role-playing as if you were the leader of your country interacting with other leaders. Such as declaring war and sanctions, working together akin to international cooperation, taking part in polls.

        The way the game works is that roughly every 6 hours, the game sends you an event called an “issue”. You are presented with a problem or a proposal, and you are given several different options for what you should do as leader of your country.

        Over time by answering issues, the game will add, change or remove policies for your country, shaping it into whatever form you guide.

        You can run your country like a neoliberal capitalist hellhole, an anarcho-capitalist shithole, a theocracy run by a fanatic paint-thinner sniffing dictator, an anarchist commune, or a glorious socialist country.

        The game also ranks and compares your country with other players, such as living standards, policies, obesity rate, taxation, income, national happiness.

        • Soviet SnakeOP
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          71 year ago

          So do I have to be terminally online to play it since there’s this 6 hours thing or can I go there every now and then?

          • @cayde6ml
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            71 year ago

            You can log in every now in then. The game also has an app where you can answer your Issues. And the issues come in real-time, whether you’re logged in or not. Though I do recommend checking once or twice a day or every other day, since the game can only hold I think 5-ish issues at a time.

        • @Shrike502
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          51 year ago

          Doesn’t the game have a lib bias, mechanically?

          • @Comrade_Faust
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            81 year ago

            Probably, I’ll always love how the policy is no swastikas on flags but hammers and sickles are fine, 'cause it pisses off all the unironic Nazis.

            • @Shrike502
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              41 year ago

              Nice. I only remember some junk about “civil rights” and how banning drugs (IIRC) lowers the score somehow

          • @cayde6ml
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            51 year ago

            It does unfortunately. It’s not quite as bad as it sounds though.

            • @Shrike502
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              41 year ago

              I’ve played it awhile back, built some weirdo socdem thingy with 90% taxation and “basically nonexistent” civil rights.

              • @cayde6ml
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                41 year ago

                Max Barry seems to have quite a bias.