It’s not really an analysis of lore as such, but rather the conscious usage of Eastern European style to create the feeling of “depressing dystopia”. Iirc the lead visual designer was from Croatia and chose it specifically. I think we can guess what kind of “foreign occupation” they’d have in mind.
It’s not really an analysis of lore as such, but rather the conscious usage of Eastern European style to create the feeling of “depressing dystopia”. Iirc the lead visual designer was from Croatia and chose it specifically. I think we can guess what kind of “foreign occupation” they’d have in mind.