Pause mechanics are so nostalgic thanks to BG, NwN, and (to a slightly lesser extent) FFVII and Pokémon Red/Blue.
Tbh I dislike the general shift away from pause mechanics. (I don’t have too much time to play games, though, so maybe I’m missing the niche titles.) Newer battle systems can be more ‘exciting’ but they can get button-smashing-heavy quite quickly and I like to be able to think slowly about how to use limited resources (mana, projectiles, etc).
Good list, though I liked the first Pillars of Eternity game more, for some reason the second one just didn’t appeal to me as much.
I could never get into the real time with pause mechanics.
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Pause mechanics are so nostalgic thanks to BG, NwN, and (to a slightly lesser extent) FFVII and Pokémon Red/Blue.
Tbh I dislike the general shift away from pause mechanics. (I don’t have too much time to play games, though, so maybe I’m missing the niche titles.) Newer battle systems can be more ‘exciting’ but they can get button-smashing-heavy quite quickly and I like to be able to think slowly about how to use limited resources (mana, projectiles, etc).
Battle brothers is quite good. Are you playing the legends mod or vanilla?
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