The game is pretty good!
I was quite surprised on the class consciousness of the game, although I found some weird takes, such as the communist party of my country being composed only of the military, and the social democrats being the ones composed of the trade unions. But putting that aside, although the game doesn’t explicitly say “communism good” you can see that the interest groups (such as the landowners, trade unions, the clergy and whatnot) only think of their own interests, which necessarily means that the only ones that fight for the interest of the majority are the trade unions, the socialists.
I really like the war mechanics, unlike EU4 or HOI4 you just have to mobilize divisions, assign them to generals, and tell them “ayo push/defend this frontline” and that’s it. There’s barely any micromanagement and I love it.
I also really like the economy mechanics. It has some weird things such as buildings that you very clearly need being projected as unprofitable, but overall I think it’s excellent. Also, you are the one who builds the shit! No more liberals ruining the economy with cement factories, yay!
In Vic3 supply and demand modifies the price of goods from -75% to +75%, and having way too little of a good needed for factory inputs triggers a shortage, which reduces the output of the factories that require that thing, maybe? idk I didn’t do the tutorial, and I don’t really remember what the shortage warning said.
Overall although the game has some unpolished aspects, it has, in my opinion, rock solid foundations. Thanks for reading!
Also, rate my living standard inequality:
Very nice, and I noticed a proportional increase for the other stratus standards too. The Immortal science is validated once again.
Properly opressed i see.
LMFAO