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sadschmuck [none/use name]@hexbear.net to El Chisme@hexbear.netEnglish · 5 months ago

Hideo Kojima Sees Creating Together with AI as the Way to Stay One Step Ahead in the Future

wccftech.com

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Hideo Kojima Sees Creating Together with AI as the Way to Stay One Step Ahead in the Future

wccftech.com

sadschmuck [none/use name]@hexbear.net to El Chisme@hexbear.netEnglish · 5 months ago
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Hideo Kojima described artificial intelligence (AI) as a 'friend' in game creation with which he will stay one step ahead in the future.
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  • LaGG_3 [he/him, comrade/them]@hexbear.net
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    5 months ago

    kojima snipes-hesitation

    • Lussy [he/him, des/pair]@hexbear.net
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      5 months ago

      god damn it boohoo

  • Erika3sis [she/her, xe/xem]@hexbear.net
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    5 months ago

    I wonder what specific uses Kojima is thinking of.

    • tocopherol [any]@hexbear.net
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      5 months ago

      • Lussy [he/him, des/pair]@hexbear.net
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        5 months ago

        the lalilulelo

    • gay_king_prince_charles [she/her, he/him]@hexbear.net
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      5 months ago

      Probably using agents and whatnot to speed up programming and spending less time copying from stack overflow. He might be able to make it work, but I’m skeptical.

      • Red_October [he/him]@hexbear.net
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        5 months ago

        I’m pretty optimistic about it. AI is a tool that is a terrible replacement for human creativity, however, it’s very useful for organization and programming. I think people hear ‘AI’ and immediately worry that it’ll become a crutch or abused in some way… for pretty obvious reasons. But I highly doubt we’ll ever see Kojima’s sense of creativity replaced by a machine.

        • stink
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          5 months ago

          I’d be wary about coding anything public-facing though. I have yet to see an AI that codes with security in mind.

          • Wheaties [she/her]@hexbear.net
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            5 months ago

            Hell, how does it do at performance optimization? Don’t have to worry about security when you’ve bricked all the low-end/unusual machines.

          • comrade_pibb [comrade/them]@hexbear.net
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            5 months ago

            The idea is to treat the AI like a junior developer and review its work, not to vibe code your auth system

        • SwitchyandWitchy [she/her]@hexbear.net
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          5 months ago

          I’ve been a bit of a stick in the mud when it comes to using AI but what you said seems fairly accurate. It is so easy to detect when anything is written mostly or entirely by AI because it does completely lack creativity. But it is easier to just use an agent to implement standard boilerplate code that a qualified human will review than copying and pasting from stack overflow. Or to quickly summarize an email chain. Or even to come up with a quick software prototype if you are confident that you will not be forced to make whatever code it comes up with actually work well.

  • MaxOS [he/him]@hexbear.net
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    5 months ago

    walter-yell

  • replaceable [he/him]@hexbear.netM
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    5 months ago

    When you realize your goat is washed 💔

  • miz [any, any]@hexbear.net
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    5 months ago

    ahead of who, poor people? oh, I guess other game developers. who cares

  • Carl [he/him]@hexbear.net
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    5 months ago

    It is genuinely great for programming, because there’s so much code and so much documentation to pull from, and coding is the kind of task that benefits from being done rigidly and predictably. Hopefully that’s what he means, since even the best models are still really bad at creative tasks and not likely to get much better.

    • tidalwave [none/use name]@hexbear.net
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      21 days ago

      deleted by creator

      • WokePalpatine [he/him]@hexbear.net
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        5 months ago

        Aren’t games famous for constantly using new code? Like, if you do a game with invisibility cloak, there’s a bunch of ways to handle it that don’t necessarily work the same in-game when implemented. I don’t see how it works for video games at all when the repeated code is increasingly being handled by 3rd party engines anyway, and studios refuse to let their developers learn those enough to actually optimize it either.

  • godlessworm [comrade/them]@hexbear.net
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    5 months ago

    i wish i liked any of his games but i don’t. i’m still disappointed tho cause i know so many people do

  • Wheaties [she/her]@hexbear.net
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    5 months ago

    He would.

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