The Star Wars Battlefront Collection just came out and it's terrible. Even after some of the server issues were fixed, it's still a massive disappointment. W...
Devs yet again launching a broken mess.
Also, this is the Act Man so take it with a bucket of salt.
Agreed, imo video games were only not like this for the better part of the 00s and for like two years before 3d was invented. Pre-Nintendo games are quarter eating bastards, nes games are 10 minutes long, cost 100 dollars, and take 1,000 hours to beat. Then afterwards you have early 3d jank that lasted into the 00s
As far as I am concerned it started going downhill during the 2010s but the seeds seem to be as early as 2003 when Halo 2 was basically crunched like hell, it’s a miracle Bungie managed to make a successful game while crunching to begin with, let twice in a row and especially in 10 months.
Frankly, unpopular opinion, but:
It’s always been like this; it’s just bigger now.
Agreed, imo video games were only not like this for the better part of the 00s and for like two years before 3d was invented. Pre-Nintendo games are quarter eating bastards, nes games are 10 minutes long, cost 100 dollars, and take 1,000 hours to beat. Then afterwards you have early 3d jank that lasted into the 00s
As far as I am concerned it started going downhill during the 2010s but the seeds seem to be as early as 2003 when Halo 2 was basically crunched like hell, it’s a miracle Bungie managed to make a successful game while crunching to begin with, let twice in a row and especially in 10 months.
Maybe, maybe not.
We have Indie games and a CRPG renaissance going on and that’s enough for me.
Ultrakill is having a blast RN. I have played just the demo and I already a shitload of fun.
Oh yeah, heard great things about that one.
Get the demo. It’s light on your disk and you already have a lot of fun.
Sounds good!