Man… How bout something constructive?
Here’s a couple ideas.
A farming simulator souls like
A community service Metroidvania where the world becomes easier to traverse the more people you help
An RPG where you play a pacifist where the classes is negotiator, construction worker, delivery person, fire fighters. Instead of fighting the war, youre building a better world AFTER the wars.
Im looking at the ps store right now and 95% of the games on offer is about beating up or killing people or creatures in some way.
Im a HUGE fan of souls like games and Metroidvanias and I used to be into FPS games.
But Im older now. And Ive come to notice that maybe the violence wasnt why I liked those games but perhaps it was the “kinetics” and meat and potato mechanics that made me like them.
I think Im just tired of all the violence being pushed and marketed to me as a gamer. It’s over represented.
Yeah I actually just played undertale and really enjoyed it, it is critiquing the way violence is used in videogames without repercussions and without making the victims a character at all. I don’t know of any other games that are quite like it because while I did like it it is extremely indie and short, what I mean is that the storytelling makes up for meh gameplay
One thing that did bug me though was that the monsters had a king and queen. It seems like a lot of video games (and disney movies…) have a rosy view of monarchy…