• albiguOP
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      11 months ago

      I think the headline is a bit misleading, her case hinges on intentionally making game purchases addictive. It is effectively similar to a cassino, making the experience appeal to repetitive human impulses to extract as much money as possible, but the target audience is children aged 7 and over.

    • ComradeSalad
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      11 months ago

      They hire literal teams of psychologists to make the games as addicting as possible.