Man… How bout something constructive?

Here’s a couple ideas.

A farming simulator souls like

A community service Metroidvania where the world becomes easier to traverse the more people you help

An RPG where you play a pacifist where the classes is negotiator, construction worker, delivery person, fire fighters. Instead of fighting the war, youre building a better world AFTER the wars.

Im looking at the ps store right now and 95% of the games on offer is about beating up or killing people or creatures in some way.

Im a HUGE fan of souls like games and Metroidvanias and I used to be into FPS games.

But Im older now. And Ive come to notice that maybe the violence wasnt why I liked those games but perhaps it was the “kinetics” and meat and potato mechanics that made me like them.

I think Im just tired of all the violence being pushed and marketed to me as a gamer. It’s over represented.

  • Rather than too much violence, I think it’s directed at the wrong target in many modern games (Call of Duty, etc.). I’m completely fine with games like Doom where the enemies are monsters. I’d also be interested in games where you’re fighting fascists and/or imperialists, but I’ve never seen anything like that except for Nazis (and you’re usually playing as an Amerikan in those games)

    There’s definitely a massive focus on violence among AAA games, though. Indie games are far more varied