- cross-posted to:
- godot@lemmy.ml
- cross-posted to:
- godot@lemmy.ml
Anyone have any experience with Zenva courses?
I bought the previous version, truth be told it was incredibly bare bones. Also didn’t properly work with signals. So, kinda shit.
Also lost access to it and can’t seem to reset my password. All in all, would advise to steer clear from this.
Cheers for the info! I saw someone in the comments of a video on this bundle that someone mentioned Zenva’s youtube channel has a 4 hour Godot course for free, so probably best to just hit that instead.
It seems to have about doubled the number of courses (31 vs. 16). Do any of the new courses seem to fill in some of the stuff you were missing from the previous bundle?
Has any games actually been released from this engine yet? I hear lots about it, don’t feel like I’ve seen any products actually get produced
Hollow Knight: Silksong and Slay the Spire II are being made in Godot, along with a bunch of other indie games. So far it hasn’t been used for a AAA or AA game yet, AFAIK. They have a showcase on their website.
Personally, I’m excited for Road to Vostok, which was ported to Godot after the Unity debacle.
It’s not a AAA engine and doesn’t aim to be. Until that changes, I don’t see AAA games releasing on it.
But we’re living in a time where studios don’t seem to know how to make AAA games fun, so that’s fine with me. It’s much more valuable to provide indie devs with a capable engine that lets them retain more of their profits.
Are you sure about Silksong? Last I heard they were still using Unity.
Looks like I was duped by this article, which claims its using Godot. I can’t find anything on the web about them switching away from Unity besides that, so I think you’re right.
But its a hit driven industry and most of those titles are not household names.
As far as commercial success goes i know Brotato and Cassette Beasts have been picked up by GamePass so they are multiplatform releases with recognition by a major platform owner.