i-think-that

But on the other hand, I don’t want to take away from people’s fun.

  • PKMKII [none/use name]@hexbear.net
    link
    fedilink
    English
    arrow-up
    12
    ·
    1 month ago

    I think there’s something to be said for remasters adding in quality of life features (fast travel points, quick saves, online play, accessibility features). But yeah, a lot of full on remakes are cash grabs.

    • amber (she/her)
      link
      fedilink
      English
      arrow-up
      11
      ·
      1 month ago

      This may be an even spicier take than the OP but I think most of the time “quality of life” changes are unnecessary and can undermine deliberate game design choices. Adding accessibility features (actual accessibility, as in features that allow disabled people to enjoy games they otherwise would not be able to play, not accessibility in the way Consumers use it) are obviously good changes, but otherwise I don’t think added features in remakes often make for a better experience. Most games that get remade are games that were beloved in their day, and it’s not like those games got worse or anything, people just have different standards that lead them to expect a game from 20-30 years ago to play the same as one that came out today. And tbh, if I wanted to play games that feel like modern games, I would just play modern games…

    • Findom_DeLuise [she/her, they/them]@hexbear.net
      link
      fedilink
      English
      arrow-up
      9
      ·
      1 month ago

      This was nice in the Final Fantasy Pixel Remasters. I’m not a damn child playing muh vidja games on summer vacation anymore; just let me fast forward through the grindy bits like I would probably do if I were playing on an emulator.