I just put together my first dedicated Linux machine. Running Pop!_OS, and I’ve got a problem with Steam. I’ve tried installing it from the Pop Shop (i love that name), both the .deb and flatpak versions as well as sudo apt install steam
. In both cases, when I open the app it will just blink at me. Like the window is trying to maximize but then minimizes before it can get that far. I made sure that all my drivers look good and was just playing Starfield, so I know it’s at least somewhat functional. What’s weird is that it launched once for me. Long enough to get signed in. But after a reboot, it will not open unless I type steam --reset
from terminal. Then it opens just fine and acts like nothing happened. Of course if I close that terminal window, Steam closes. And if I don’t do a reset, it will go right back to flashing at me again.
I’ve also noticed that games show “Cloud Status: Unable to sync” in the app. The following games are installed currently:
- The Outer Worlds: Spacer’s Choice Edition
- Warhammer 40,000: Boltgun
- Starfield Premium edition All of these games show the cloud sync error. But when I checked the first two, the game save I had from my steam deck worked fine. But it still shows the error.
I tried opting into Beta to see if that might have some bleeding edge fix, nope. I’m still new to Linux and I’ll admit I’m not even sure where to look for Steam errors specifically to give more details.
Hardware (in case it helps):
- AMD Ryzen 5 7600X
- 32GB G.Skill Flare
- Gigabyte B650i Aurous ITX
- WD Black 1TB boot drive
- Samsung Evo Plus 2TB storage
- Cooler Master 850w gold SFX PSU
- XFX 6700XT 12GB
Any ideas on what I can try? Or where I can find logs to better understand? I asked in the Linux Gaming sub…lemmy? at least about the cloud sync, but got no traction.
Yeah this is the reason most probably. After the UI update I had the exact same problem. After 2 days of search for solution I finally found it. When it tries to open with discrete GPU it just blinks and doesn’t open. I can only open it with integrated GPU. And you definitely have to use DRI_PRIME=1 argument for every game to open them with dGPU. It is kinda annoying but it’s only solution for now until Valve updates it.
In my case, I am on a amd+amd laptop and I don’t have to use the DRI_PRIME=1 argument to make the game use the dGPU. It just automatically uses the dGPU but I have seen others mention that they needed to use the argument.
I’ll have to try it without the argument to see. Do you mean you have an AMD single chip CPU/GPU? Like the APUs?