Load order

Unofficial Skyrim Special edition patch.esp

Racecompatibility.esm

SkyUI_SE.esp

SMIM-SE-Merged-All.esp

VampireLordsCanFly.esp

YiffyAgeConsolidated.esp

Scion.esp

Book Covers Skyrim.esp

volkihar_castle_improve.esp

SeranaDialogAddon.esp

SkyFurry.esp

MFF_Core.esp

FeedTheBeast.esp

Ruby Red Vampire Eyes - Beast Race Support.esp

SkyFurry USSEP Patch.esp

VampireLordCanTalk.esp

Weightless_OV_MERGED_BCS.esp

Castel Volkahard exterior overhaul.esp

VolkiharSmelter.esp

HearthFireBuildingForCheatsSE.esp

RaceCompatibilityUSKPOverride.esp

RaceMenu.esp

RaceMenuPlugin.esp

SOSRacemenu.esp

Supermoon.esp

ORI - HarkonSword.esp

KnightoMolagBalV2_Lagrie.esp

Lords of Coldharbour.esp

Horses for Followers.esp

DudestialMultiMarriages.esp

Volkihar Knight.esp

XPMSE.esp

VampireLordSerana.esp

Meem0OutfitNPCs.esp

MLQ_ForswornSkinchangers.esp

Predator Vision.esp

Precision.esp

marrymeserana.esp

SkyFurry_FlowingFur.esp

CBBE.esp

RaceMenuMorphsCBBE.esp

ThatsaBurden.esp

SF_Digiboots.esp

FNIS.esp

FurryHDTLoinclothSE.esp

ValeUndiesrSE_HDT.esp

FurDistributor.esp

SkyFurry_AFP_Tails.esp

SkyFurry_SharpClaws.esp

Fluffworks.esp

MCMHelper.esp

ValhallaCombat.esp

Alternate Start - Live Another Life.esp

SF_Live_Another_Life_Patch.esp

Modern Brawl Bug Fix.esp

SacroSanct - Vampires of Skyrim.esp

SacroSanct - Stronger Vampire Lord.esp


Update: I don’t know how, but I fixed the issue

  • Spagetisprettygood
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    1 year ago

    For mods affecting npc appearance it would be easier to move another mod that affects serana into a higher load priority because it’s likely the appearance mod is overwriting both in the plugins section and in the mod folders section of the textures and meshes due to headmesh generation and ect. So if you have mod 1 and mod 2 loaded in mod organizer 2 for example, and mod 2 makes serana furry and mod 1 is normal looking serana you want mod 1 to be below mod 2 in mod organizer 2 on both the left and right panel so that mod 1 has priority overwriting both.

    Alternatively you can delete the serana npc section of mod 2 in sseedit and then delete the associated serana meshes and textures in the mod folders which will have the last few digits of seranas id as the file names.

    If you use vortex I have no idea how to use it because I haven’t used it before and if you use Nexus mod manager, switch over to mod organizer 2.