I’ve been playing with Blender, and I managed to create an animation for ProleWiki (shown in the link)

My question is, if anyone happens to use Blender, how to use Geometry Nodes or anything similar to make the wheat stalks look like they’re growing?

  • Camarada ForteOPMA
    link
    21 year ago

    I created a bone for every branch, and the result was already satisfactory, but I could’ve created more bones for each leaf and make the animation a little more complex, but all things considered it wasn’t needed that much.

    The scaling and animation of branches already did wonders