Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • SomeGuy69@lemmy.world
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    9 hours ago

    I wholeheartedly agree. I also loved the live action and I usually hate live action. It definitely isn’t because of nostalgia.