I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
I’m playing Starfield right now and I know I’m going to HATE the mission “Entangled” every time.
In Final Fantasy 12, that world in the desert with circular platforms, it was really a pain.
Final Fantasy X, that lightning field.
Dragon age origins : That lagoon in the middle of the desert where you need to search for crystals. The place is a labyrinth.
Mass Effect Trilogy : NOTHING.
For Mass Effect, I gotta say I hate driving anywhere in the first game.
Mako’s handling is almost a meme at this point but I liked it
I guess I didn’t mind the Mako’s handling as much as the big empty planets that felt like they were designed not to be driven in.
The ending of 3. It still sucks.
Mass Effect 2 would suck without the “zero probe. All resources” mod.
Mods really improved the game in general, tbh.