5e is fine but I also love indie games and creators

  • lwuy9v5@lemmy.world
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    11 months ago
    • OSR = Old School Revival
    • PbtA = Powered by the Apocalypse
    • FitD = Forged in the Dark

    I only know the middle one! I’ll check the rest out!

    • Khrux@ttrpg.network
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      11 months ago

      Forged in the dark are games that use blades in the dark which is a powered by the apocalypse game, so you’ll pick them up quickly. Blades is an amazing game so I’d absolutely recommend this.

      OSR games are definitely for a specific taste, they try to capture the early TTRPG era dungeon crawl tone over the very narrative forward modern TTRPG, which personally is the opposite direction from where my tastes have trended from 5e.

      • DroneRights [it/its]@lemm.ee
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        11 months ago

        My home game is an old school dungeon crawler, but without tactical combat. Best of both worlds. Thanks Dungeon World

  • zories@lemmy.ml
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    11 months ago

    As the forever DM of my group, I am always willing to be a PC in a players game no matter the system (so far)… because I just want to play haha. I do only really run D&D myself though haha. We have talked about swapping to PE though because of Hasbro…

    • Khrux@ttrpg.network
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      11 months ago

      If you do make that change I’d really recommend playing a couple of oneshots between the switch with totally different systems. I’m finally exploring different TTRPGs now and it’s made me realise I was doing the equivalent of only watching one franchise film series with all of cinema available.

      I’ve had a killer time with FATE, City of Mist and Blades in the Dark.
      I’ve absolutely loved narrative heavy oneshot games like Alice is Missing, For the Queen and Ten Candles.
      I’ve enjoyed collaborative worldbuilding games like The Quiet year and Microscope (or anything else made by Ben Robbins), although I do think these are best to build a setting to play in because they leave some specific itch unscratched.

      You know what your players like, I know mine are split between wanting to feel like they’re devising a story that would make a good show and the other half are looking to be emotionally ransacked, so story heavy games that put the worldbuilding and decisions in the hands of the players is perfect for me.

  • Tarcion@sh.itjust.works
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    11 months ago

    FitD is my favorite non-crunchy system. I don’t want to call it “rules light” because it isn’t that light. But it is great.

    • vzq@lemmy.blahaj.zone
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      11 months ago

      I’ve only played Blades, but it really clicks for me and my group. It’s a solid framework for crazy adventures. And who doesn’t like a good heist!

  • Amerikan Pharaoh
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    11 months ago

    Oh, I’m even harder to pull. I know I’ve had a couple friends try to jump me into other settings this way, but if I can’t convert my legacy Pathfinder characters into the setting you’re trying to get into without having to sand parts off and sacrifice parts of the vision, it’s a lot harder to get me to consider it more than that one time-- which is ironically, a lot of the reason I don’t gel with 5e. Not enough splats for me to run my aged concepts as envisioned without having to make ill-fitting changes, or figure out how to convert a non-core Pathfinder class to 5e.

    • SchrodingersPat@lemmy.mlOP
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      11 months ago

      Maybe try a game in a different genre than fantasy. That way you won’t constantly be comparing the system or your PC to Path Finder.

  • Covoid@lemm.ee
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    10 months ago

    Me: starting a Wheel of Time game from an out of print book based on 3.5e (mostly

    My players: “can I roll perception?”

    Me “you’d like that, wouldn’t you?”