Playing Arena rn on DosBox and I’ve already ran into a bunch of bugs. Save often because it’s so easy to get stuck in a wall and softlock the game.

  • Car@lemmy.dbzer0.com
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    11 months ago

    Some combination of absolutely massive codebases (game, libraries, engine) which constantly grow and nothing staying the same (games have new features or content added to keep interest) makes this inevitable for any large production

      • Car@lemmy.dbzer0.com
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        11 months ago

        That’s true. They certainly spend the extra time and effort to apply a heavy coat on polish on most of their releases. Kind of a rarity in the industry