Playing Arena rn on DosBox and I’ve already ran into a bunch of bugs. Save often because it’s so easy to get stuck in a wall and softlock the game.

  • Car@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 year ago

    Some combination of absolutely massive codebases (game, libraries, engine) which constantly grow and nothing staying the same (games have new features or content added to keep interest) makes this inevitable for any large production

      • Car@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        That’s true. They certainly spend the extra time and effort to apply a heavy coat on polish on most of their releases. Kind of a rarity in the industry