• Voytrekk@lemmy.world
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    1 year ago
    • Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.

    This bug was driving me crazy. I am glad they finally fixed it

  • echo64@lemmy.world
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    1 year ago

    I’ve never seen so many articles about a single games updates as this one

      • echo64@lemmy.world
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        1 year ago

        I feel like I only ever see it’s yearly major updates. Actual new content and changes that is newsworthy. not just small patches

    • harpuajim@lemmy.ml
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      1 year ago

      It’s because people desperately want this game to be good and the initial release was a train wreck.

          • BURN@lemmy.world
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            1 year ago

            If you bought into clearly false marketing hype I’m not sure what to tell you. It’s a solid game that’s better than any other RPG released recently (outside of maybe BG3, which is so different it barely counts as the same genre)

            It was never going to be everything promised in marketing, just like every other game released in the last 15 years.

            • echo64@lemmy.world
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              1 year ago

              Whilst I’m not gonna act like the other guy. This “if you bought into the clearly false marketing then it’s your fault” crap needs to die.

              It’s not consumers’ fault for thinking that a superman movie has a flying superman when they talk about how superman flies in the movie. It’s always the companies fault. I do not think it is at all helpful to blame the consumers foe cdprs faults.

              • BURN@lemmy.world
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                1 year ago

                I mean, anyone who’s ever followed video game marketing knows they’ll promise the moon and the stars and only deliver a spaceship that can maybe hit orbit.

                We shouldn’t blame consumers, but we should also be skeptical of any claim a developer makes about their game. NMS, CP2077, CoD, etc are all examples of over promise and underdeliver, and those are only the few I can think of off the top of my head. This is unfortunately the norm, not the exception. Starfield is a great example too. It fell a little flat on release because it turned out to be another generic Bethesda game, which wasn’t what the marketing promised, but is exactly what was expected by many.

                Wait for reviews from reputable sources (not ign) and make decisions then. Don’t buy into the marketing hype that is all non-committal and doesn’t promise anything.

                • 9bananas@lemmy.world
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                  1 year ago

                  i think it’s weird how outright immune software companies are from false advertising claims…

                  like, in any other industry, failure to deliver promised products would lead to a lawsuit…

              • BURN@lemmy.world
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                1 year ago

                So you never played the game, but are angry about the content you didn’t get? Does that capture your experience well?

    • SuiXi3D@kbin.social
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      1 year ago

      …the link literally goes to CDPR’s website. Or would you rather they not post patch notes?

      • echo64@lemmy.world
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        1 year ago

        I don’t care if they post patch notes, I think it’s strange that communities like this post them as news. It’s not usual to see it. People don’t post news posts about some random games small patch. But cp2042? Every patch gets an article posted in places like this

        • cttttt@lemmy.world
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          1 year ago

          Heh. Kinda related, but any competitive multiplayer game’s community makes way more content than a post out of even one line patch notes. This is normal.

          It’s cool that someone passionate enough about Cyberpunk (or CDPR themselves) posted it to drive discussion about the efforts they’re making to continue to turn around that insanely horrible launch. The comments show that at least someone cared to see the post.

          • echo64@lemmy.world
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            1 year ago

            This is normal.

            oh sure, for a specific community. it’s not for a wider community. you don’t see said competitive multiplayer game communities patch notes here, you see it in those communities

  • Ensign Rick@startrek.website
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    1 year ago

    Ah, yes a fix for the controller UI controls showing for keyboard/mouse. It was driving me crazy!

    Edit: Confirmed. Is fixed!

    • Synapse@lemmy.world
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      1 year ago

      Had the same bug ! Had to patch the .exe myself using some hex code given by a random user on the steam forum… wtf?!

      • Ensign Rick@startrek.website
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        1 year ago

        I just suffered through it. Everytime it would be like press a, y, b I would have to figure out what it actually wanted. Lol. I finally realized. Right mouse button was “A” last night. 😮‍💨

        Way to be resourceful!

        • Synapse@lemmy.world
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          1 year ago

          I couldn’t play like that, some actions were impossible. But I found the fix quickly, it was easy enought to do. But still…

  • 1bluepixel@lemmy.world
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    1 year ago

    Made it possible to properly switch to Arm cyberware by cycling through weapons.

    Oh, haha, I was wondering if I was crazy. The only way I could see to equip the Mantis Blades was to hold Y and select it there. Didn’t feel very intuitive.

    • uid0gid0@lemmy.world
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      1 year ago

      Same with the monowire. I’m doing a netrunner playthrough and had to unequip other weapons to make it come up by default.

    • FeetinMashedPotatoes@lemmy.world
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      1 year ago

      This was killing me! One of my favorite builds was pistols and fists, trying to replicate John Wick’s Gun-Fu. But it became impossible after 2.0 since I couldn’t switch to arms smoothly after my pistol clip was empty. Looking forward to this fix a lot

    • originalfrozenbanana@lemm.ee
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      1 year ago

      In general very good, quite fun. No idea about steam deck.

      If you’re eager for an action rpg it is a good buy even without the dlc. If you’re curious I’d say it’s a sale buy.

      Note though that it REALLY needs a fast SSD or m.2 to run well. Don’t buy this if you’re using an HDD

    • 1bluepixel@lemmy.world
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      1 year ago

      I’ve played it in January 2022 on PC (so about a year after release), going through a second playthrough on Steam Deck now.

      Compared to two years ago, the game is not that different IMO. I enjoyed it immensely the first time, and I’m loving it enough now to just play it again. A lot of very noticeable changes with 2.0, with the entire perks system rebuilt and such. Not a major game changer IMHO but it’s all good stuff.

      As for Steam Deck, it’s 100% compatible and looks great. I’ve noticed very few frame rate issues.

      I wish people could let go of their resentment towards the game’s launch woes, because this game is a genuine banger with an amazing setting, great gameplay, and a kickass story.

      • m-p{3}@lemmy.ca
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        1 year ago

        I love how the cyberwares and crafting systems were revamped so that you can’t really become godlike too easily.

        • the_rhyme_minister@lemmy.world
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          1 year ago

          Funny you say that, I’m loving the new systems because of how much more powerful I feel. I guess it’s just more even overall now?

    • SuiXi3D@kbin.social
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      1 year ago

      The game has a graphics preset for Steam Deck now, but I wouldn’t take that to mean much.

    • drcobaltjedi@programming.dev
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      1 year ago

      I played it a few months ago on my deck. It has default preset that holds an extremely solid (i think) 30 fps from my testing. Whatever the target was it held really well

      So if you don’t mind 30 FPS the default is pretty good.

  • DoucheBagMcSwag@lemmy.dbzer0.com
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    1 year ago

    Please for the love of god don’t break mods again

    Edit: god fucking damnit…guess it’s back to 2.0 for now

    Also…could we please have a 3rd person camera with V facial animations?? That’s the last thing I want

  • _Mantissa@lemmy.world
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    1 year ago

    So many improvements from when I played back at launch. The one thing that still bothers me is how boring the high difficulty modes are. In the Witcher 3 the tanky enemies encouraged you to research them and build effective counter measures. But tanky enemies in cyberpunk just feel like a chore/break the immersion. Instead of encouraging you to explore more of what the game has to offer, it limits you by making some play styles essentially obsolete. Def recommend lower difficulties and just focusing on enjoying the story and feeling like a god. I hope difficulty is the next thing they rework

    • FeetinMashedPotatoes@lemmy.world
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      1 year ago

      It would be nice if you had to use the scanning more to defeat bosses and higher rank enemies. Like unless you take in account their weakness (electric, fire, poison, etc ) it should be damn near impossible. Bonus points if it was similar to Witcher 3 when hunting Cyberpsychos that investigating the scene where they attacked gave you clues on how to defeat them, instead of my common method of using a Sandevistan and punching the fuck out of their face until they stop moving

  • Polar@lemmy.ca
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    1 year ago

    Too bad the game is just boring. Vehicles control like garbage and all of the main bugs aren’t fixed, like police just randomly spawning near you.