I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.

  • nnullzz@lemmy.world
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    1 year ago

    Great post! Definitely helpful with the Unity drama going on now. I had initially started my game dev journey on Godot, but recently switched to unity bc of console support. Really thinking about switching back, especially now that v4 is out.

    • Rodeo@lemmy.ca
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      1 year ago

      Godot has console support now. I think it has for a couple of years, actually.

      • Kaldo@kbin.social
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        1 year ago

        The linked article literally says it is not officially supported though, so which one is right? Are you talking about W4 which sounds like some unofficial WIP workaround?

        • Ategon@programming.devM
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          1 year ago

          theres no official support currently but thats what W4 will become. Theres a lot of unofficial support currently though

        • kryllic@programming.dev
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          1 year ago

          Iirc, console development requires signing an NDA or something, which is why there are no official docs on porting a Godot game to Xbox, PlayStation, or Switch. There are, however, third party companies that Godot vouches for that have a good track record of specializing in porting Godot games to consoles.