So that’s what happened to this guy…
So that’s what happened to this guy…
Getting an encounter perfect is pretty difficult to be fair, especially when the dice can completely wreck either side at whim.
What are you using for the info on the right?
I don’t really understand what you’re suggesting. Having a seperate compose file for your database would “work”, but you’d lack any of the dependency handling.
Dependencies within unrelated projects (ie, sharing a single database container for a few unrelated apps) is something that would be pretty handy, and is missing from compose.
Auto-updates are cool - but also dangerous… I think there’s something in running watchtower manually like I have been - when something breaks straight after, I know the cause.
One thing I did miss about grocy was the ability to track equipment in the kitchen (and house) as well, including the storage of manuals and warranty information.
Do you have any intention (or interest) in adding that?
I was pretty annoyed when my grocy install broke ages ago, and I lost all of that information but it was very useful having all of that stuff centralised.
Why not?
Difficult, yes. Impractical? Absolutely not, at least with some planning ahead. It’s not trivial (and I never said it was) but it’s getting both easier and more important every year.
Of course - I get that. I’m a programmer myself.
But it does have to be said that there’s little excuse for not doing it anymore for heavy applications, especially games. The tools/frameworks/engines have vastly improved, and people know (at least roughly) ahead of time what work is going to slog the CPU, especially in the case of a AAA studio.
Note: I’m only referring to relatively modern games here - anything that’s older than when multithread really took off gets an automatic pass - it’s not reasonable to expect someone to cater for a situation that doesn’t exist yet.
Heh. Classic case of being able to market your product as being “multithreaded” because is uses 2 threads? :P
I don’t think there’s any real shame in uploading something like that (though I respect wanting to wait until it’s finished).
the plurality of people using it wrong doesn’t make them not wrong
The scary part about this is that it kinda does. The more people use the term wrong, the more widely accepted the new definition will be - we see it happen with language all the time. I personally hate it, but I think it does highlight the importance of standing against it and ensuring people don’t just accept the “new definition”.
Looks very nice. Have you put it up on the KDE plugin repo?
An important question though.
I have, when I first set it up, and again once when I needed to.
Duplicati, to a friend’s home server who lives in another town.
The single binary thing is a nice idea. I don’t see myself migrating off mailcow anytime soon though - I have no desire to set up mailservers more often than required.
It’ll be a long time before anything can reasonably generate that kind of resolution. Streaming is almost definitely out, and the GPU required to run a game at that at anything but minimum settings…
That said, gotta look to the future I guess. Gotta wonder if there’s any tangible benefit to going over 4K, unless you’re nose is up against the screen anyway.
And still getting to “enjoy” the issues their launcher has (especially on linux).
That’s a very succinct rebuttal… I like it.