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Cake day: June 18th, 2023

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  • I had been led to believe that one of Wayland’s strength was solving the correct window coordinates save-and-restore problem. Does someone know what happened here?

    It’s literally the opposite. Windows aren’t allowed to position themselves on Wayland (because it’s unsafe or something). Window state save restoration must implemented by the compositor itself. Not sure about GNOME, but KDE doesn’t have that.









  • I wonder if they consulted Plasma devs about it. Sure they said that they aim to make Wayland ready for Plasma 6, but it didn’t sound like it was an actual plan for 6.0. After all they got their hands full with Qt 6 porting, and there are still major roadblocks with completing Wayland support, while 6.0 is about to have its alpha release already.

    Knowing Fedora devs however, I suspect they didn’t. They switched to Plasma Wayland by default several Fedora releases ago, when it was in no way ready. I guess I will switch to a different distro when this time comes.








  • In modern games it’s more like finding 100 “Speak to X” entries in your journal and then futilely trying to remember what the fuck you are supposed to talk to them about because you acquired these quests 50 hours ago (often without any interaction from the player) and the game refuses to tell you. Bonus points when it’s actually a delivery stage for a fetch quest and when you find this NPC they just say “thanks bro for helping me out” and that’s it (last few BioWare games are especially guilty of that). And you have no idea what the hell did you do because it was so long ago.