You don’t need Proton-GE for Fallout 76, even.
You don’t need Proton-GE for Fallout 76, even.
I guess these days it’s mostly Ionic or Quasar…?
Yeah, but as far as I know, if you want to run Linux applications, they run in a virtual machine after you enable and download Linux support in ChromeOS. Otherwise you are limited to the Google Play store.
Hey, I use the desktop on my Steam Deck all the time for normal computer use!
Reading documentation is still king here.
And then my co-student refreshed the page a 1000 times for laughs and the counter went up, because I didn’t install a cookie with an IP check.
“Damn it, Jim! You just lost the company 100.000 dollars!”
“How big of a failure are we talking about here?”
“It’s about a 0.00000227272 Musk! You’re fired!”
I choose not to upgrade my phone. ;). So no, I can’t upgrade without upgrading the hardware.
So apparently Avelon doesn’t support iOS 15. So that’s a no go for me. If you aren’t specifically targeting iOS 16+ API’s consider targeting lower version of IOS. It’s why I’ll keep using Memmy.
Say that to my employer who just replaced our in-house developed system with a service and made my job disappear.
I had this. There’s an icon of an envelope that to can tap to refresh and it’ll clear.
I hadn’t realized that video hosting on Reddit servers was a big thing. I have linked to videos I made on YouTube and I guess Reddit Enhancement Suite and Apollo made that look good.
So I suppose we need to wait and see how the clients evolve and if people start linking to more video content where appropriate, like in a community such as c/videos or c/unexpected.
I just might. Somebody linked the issue on GitHub!
Sure, but on Apollo it wasn’t all that bad.
Could this be improved by Lemmy apps and the web interface by integrating a player?
Why were videos more prominent on Reddit; was it easier to upload videos to it?
I suspect the video experience can improve in the future.
I feel people are often not positive enough. I mean, in my experience, I think that in most cases, running games on Linux with Proton is as good as Windows. The exceptions are unsupported and not-enabled-for-Linux anti-cheat engines and some exceptions, like updates to certain non-Steam launchers breaking things.
Is that It’s an asynchronous operation and you need to send messages in the form of events back to the UI thread. But it’s difficult to predict how much of the total percentage of progress you just finished in the small part it’s doing, since every part is doing something different or longer-taking. So it’ll jump and won’t be steady. Or, you make a fake one that goes steady and shows down at the end, or something similar. So, fake. :)
I had no issues when I ran it. Besides, it’s marked Playable by Valve (for all that’s worth), and ProtonDB seems to agree.
Maybe they fixed it?