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Joined 1 year ago
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Cake day: July 8th, 2023

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  • It’s for sure not the same as BioShock, with traversal and exploration the biggest difference, but it has similar vibes, at least as far as I have played. And at least in comparison with Dishonored.

    You’re (mostly) alone in a giant, isolated station where a terrible disaster has happened, and must inject yourself with magic goo to be able to handle it’s warped former inhabitants. There’s definitely more of a stealth vibe than in Bioshock, but the feeling was similar for me.

    In contrast, Dishonored takes place all over a crowded city with regular interactions between NPC’s which you can manipulate from the shadows. Most enemies can be killed or KO’d very straightforwardly, and there’s just much more of a revenge power fantasy about it.

    But I digress. I can understand the comparisons to Dishonored, they just aren’t that similar in my mind.








  • Schrödinger’s cat is indeed a terrible analogy, but so is the Christmas presents one. A cat is always either alive or dead, and the contents of a Christmas present are determined before opening it. But the state of a quantum particle is fundamentally ambiguous before measurement. This is demonstrated by experiments breaking the Bell inequality if you want to know more!