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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • She’s been buffed a few times which helped a lot, plus augments!

    Passive:

    • Her passive used to deactivate as soon as you stopped moving (now has a 1 second grace period before losing the buff)
    • Secondary crit chance was doubled from 100% to 200%

    1, Sea Snares:

    • Increased number of Sea Snares per cast to 5
    • Increased damage increase per tick
    • 60% increase in seeking speed
    • Didn’t have the 200% damage vulnerability to enemies caught inside originally (or eximus hit by it since they can’t be cc’d)
    • Increased seek range from 4m to 10m (150% increase!)

    2, Merulina:

    • Buffed to have a 4 second window of damage absorption that adds to the health pool (previously had 0 seconds)
    • They added the handy little dash to quickly regain speed after hitting something
    • Could eventually enter spoiler mode without being kicked off Merulina when you exit spoiler mode (this was added for all k-drives)
    • Merulina healing augment that relies on sea snare kills that gives 200% reload speed and fire rate to secondaries

    3, Aquablades:

    • increased range by about 25%
    • damage and duration buffed by 50%
    • Stacking damage buff augment to build beeeg slash damage

    4, Riptide:

    • 25% increase in radius
    • added the press/hold functionality

    She got a lot of negativity because she was a pretty poor frame on release unfortunately. The buffs helped a lot though and I’m glad you’re enjoying her!

    Also idk if this has been fixed or not, but having a single secondary and a glaive on Merulina lets you utilize melee auto blocking. This really helps to make Yareli tankier on her 2 (just keep in mind the blocking angle)






  • Yogg-Saron’s Anomalies could only be contained within Battlegrounds for so long. Yogg-Saron’s faithful servant, Cho’gall, is coming in the Fall of Ulduar to unleash Anomalies on Standard, Wild, Twist, and Arena, too!

    Cho’gall “corrupts” the game with a random Anomaly. The Anomaly effect is revealed prior to your mulligan and activates after the mulligan, but before the first turn is taken. At launch, there will be 20 Anomalies, each with an equal chance of corrupting the game

    Screenshot_20230912-225301_Eternity

    In addition to Cho’gall’s effect, Anomalies will be active in all games for the first week after the launch of Patch 27.4. After that one week period, Anomalies will then be active in 25% of games until Patch 28.0. If you or your opponent (or both of you) have Cho’gall in your decks during these event periods, there’s a chance your game will be corrupted by two Anomalies at once!

    Should be a fun week!