I genuinely felt tears well up in my eyes as we watched the Torment Stag boss fight – that moment cemented the fact that I want to play this game.
I somehow have my problems trusting a reviewer who gets teary-eyed because of watching some gameplay video.
Sometimes I get teary eyed looking at videos/gameplay footage, but it’s usually because of the combination of music, aesthetic and fluidity. There was a project trailer awhile ago, that for the life of me I can’t remember the name, but it had the protagonist kind of morphing into different opponents and seemingly very fluid combat and a distinct surreal Japanese aesthetic, and I remember getting teary-eyed at that. But if it was just gameplay and nothing else, don’t think it would have the same effect.
The gameplay they showed near the start of Tennocon looked really intriguing game world wise. DE is fantastic at world building so it should be a treat!
And it’ll be free to play so nothing to lose trying it once it’s out
Has combat, must be Elden Ring like.
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No actual Disney princesses? What a letdown.
what a stupid name.
Man, the flavor of this game is absolutely S tier. I have no idea what’s going on but it looks incredible and I want to know more.
But the combat and movement… I have 5000h in Warframe so believe me, I want this to be good, I love DE, but I haven’t seen anything attractive beyond the finger click and a couple of magic arm skills.
Running and walking feel like there’s too much inertia, like moving through molasses. The sword swings don’t feel fluid or weighty. I get what they’re going for with throwing and calling back the sword, but it doesn’t look good to me right now. The rolling/iframes just don’t feel snappy enough.
I’m looking forward to seeing more from this game, and specifically better combat and movement. I know you can, DE, you made 2 entire movement systems for Warframe.
It looks so… medieval, I thought it’s placed in Warframe universe
I have a hard time believing that such a bland, empty review was written by an actual human being