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    1 年前
    • Linus Torvalds: He is known for creating the open-source software projects Linux and Git. Linux is the operating system at the foundation of a large number of servers, phones (via Android), and other devices. Git is a version-control system used by many software developers worldwide.

    • Kent Beck: Known for creating Extreme Programming, a software development methodology aiming to improve software quality and responsiveness to changing customer requirements. He also played a significant part in agile software development and has contributed to the creation of the JUnit testing framework.

    • Dylan Beattie: A tech speaker, author, and developer who invented the humorous “Rockstar” programming language. He’s also known for creating tools, skills, and processes to help businesses deliver quality software solutions.

    • Ian Cooper: He’s an experienced programmer and architect active in the .NET community. He’s also known for his contributions to open source projects and his significant role in the London .NET User Group.

    • Simon Brown: He’s the creator of C4 software architecture model and the author of “Software Architecture for Developers”. He’s known for his work on software architecture and helping organizations visualize their software architecture.

    • Martin Fowler: A prominent author and international speaker on software development. He’s known for his work in object-oriented analysis and design, UML, patterns, and agile software development methodologies, including extreme programming.

    • Daniel Terhorst-North: Known for originating the term and the methodologies behind BDD (Behavior Driven Development), an evolution of test-driven development.

    • Sam Newman: He is recognized for his work in microservices, cloud, and continuous delivery. He’s the author of “Building Microservices”.

    • Andy Hunt: He is one of the original authors of the seminal software development book, “The Pragmatic Programmer”, and a co-founder of the Agile Alliance. He is also the author of the programming methodology known as DRY (Don’t Repeat Yourself).