ProfessorOwl_PhD [any]@hexbear.net to ttrpg@hexbear.netEnglish · 14 days agoWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchhexbear.netimagemessage-square11fedilinkarrow-up147arrow-down10file-text
arrow-up147arrow-down1imageWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchhexbear.netProfessorOwl_PhD [any]@hexbear.net to ttrpg@hexbear.netEnglish · 14 days agomessage-square11fedilinkfile-text
Did the mistake change anything about the outcome of the fight? No, but telling the players that would be metagaming
minus-squareBeetle_O_Rourke [she/her, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up9·14 days agoSystems that use more than two shapes of dice fail basic usability and will not appear at any of my tables.
minus-squareProfessorOwl_PhD [any]@hexbear.netOPlinkfedilinkEnglisharrow-up9·14 days agoNo I need my emotional support polyhedrons
minus-squaretrashxeoslinkfedilinkEnglisharrow-up2·13 days agoAs a dice goblin, I support this sentiment.
Systems that use more than two shapes of dice fail basic usability and will not appear at any of my tables.
No I need my emotional support polyhedrons
As a dice goblin, I support this sentiment.