When I decided to host the mega again a bit ago, I had no idea what to make it about (of course). So it fell between two topics: a post on the importance of sleep, or a post on just how much I love Fire Emblem: The Sacred Echoes. Well, I felt like the importance of sleep was well-known, and could always wait for the next time I host a mega. I wanted to make sure I hit the Sacred Echoes iron while it’s hot, because I’ve almost finished my play through at this point, and it might genuinely be one of the best games I have ever played.

Sacred Echoes feels so polished, considering it’s a fan-made romhack of Sacred Stones, with the goal of bringing the 3DS game, Shadows of Valentia (SoV), to the GBA. Everything about the game aesthetically is very well-done, from the portraits, to the battle sprites, and literally anything else that could be thought of about a game. This includes new character writing, which helps the game in areas where Shadows of Valentia was a little, well, off. That’s what I want to go over first, and although I’ve made a post before, I had only played a little bit of the game. Being at the end, I’ve noticed more things, and grown to appreciate this game even more than I already did.

Let’s start off with the relevant (and interesting) bits: Sacred Echoes actually does a really good job at representing a variety of backgrounds, while also being diverse in a way that doesn’t feel like it’s simply to have a token character. This game doesn’t suffer from the cracker curse, for example. Although most of the characters are white, there is more than one person of color (congratulations) . In terms of LGBTQ+ representation, it’s even better. There are many gay/lesbian characters, whose sexuality actually plays a role in the plot and how they interact with others. There’s also an aroace character, Lukas, who goes through a whole arc of self-discovery in his support conversations (support Python). It’s good stuff, and not things I would normally expect from a Fire Emblem game. I hesitate to bring up the (possibly) only trans character in the game, Jesse. HOLD ON, NO HESITATION AT ALL! I just decided to do more research, and I wasn’t just projecting. He is 100% trans, and it’s in supports, and it’s relevant to his plot and backstory, so it’s just like the rest of them, thank goodness, I was worried he was a token. So yeah, support Clive and Jesse. Good stuff, and good luck getting to the end of the game so they can actually meet, one fights for Alm and the other for Celica…

This is Jesse

Here’s some dialogue between Clive and Jesse, in the context of a will:

Clive: Only the following will be yours - your mother’s wardrobe, her jewelry box, and all corresponding contents.

Jesse: Urgh. Even from halfway in the grave he’s trying to tell me what to wear. So yeah, he’s still the same tyrant he always was. Hasn’t changed a bit.

In terms of character background, it’s more diverse than one would think, and it addresses the issue of feudal class. Not all of the characters are nobles, and one of the main characters is a commoner from a random village. The plot regularly deals with the fact that nobles and commoners do not get along. However, it does not try to redeem most nobles. If they aren’t proving themselves with their actions, they’re probably shitty. Even if they are supposedly “one of the good ones”, there’s usually some underlying prejudice that comes out when you might not expect it. I love it so much, and I am extremely impressed that the plot doesn’t try to redeem nobility as a whole, but rather allows the noble characters within the cast to have character development that feels less like justification and more like re-education.

Pictured is the class traitor Lukas absolutely destroying Fernand

For other details about the story, I’ll link my original post. I don’t want to drag this on too long, and I mention most of the improvements there. It also includes where to find the patch for the game, and how to play the game for yourself. If you enjoy SRPGs, or are new to the genre, I recommend this game. It has an easy mode for the newbies, and hard mode for those of us who hate ourselves (/s), and a normal mode for everything in-between niko-happy

The Echoes cast is amazing, and I love how they interact with each other and the world. Each character stands out, and they feel unique in their relationships with the other characters. Even characters that suffer in SoV, like Faye and the Masked Knight (has a name but it’s spoilers), benefit from the Sacred Echoes writing, making them actually enjoyable characters. The villains of the game are also great. I don’t want to go too deep, because I don’t want to spoil too much, but they aren’t just pure evil, and for that I applaud the SoV writers. Berkut is probably the highlight of the game, being the heir to the throne of the empire. I am once again asking you to play the game, because IT IS SO GREAT, and I would not have expected these good of villains to pair with Alm and Celica, as well as their armies.

Pictured is the Masked Knight being a gay little guy. The other guy (Saber) is threatening his life…

Everything about the game design is also amazing. It’s GBA Fire Emblem, so the animations are peak and the pixel art is stellar. The maps are improved from the original SoV maps, and they are definetly much better, and much less repetitive. Classes in the game are fun in how they work, each character being able to promote 2-3 times. Mages also work really uniquely and well in this game, with spells costing HP to cast. They learn spells as they level up, rather than by purchasing tomes, which makes for (in my opinion), better gameplay. Sacred Echoes also adds the GBA weapon and magic triangles!

All in all, Sacred Echoes is a great game, and even if you never ending up playing it, you now know of its existence. It stands out as a great romhack, as well as a great Fire Emblem game, AND it has the gay. Can it really get better than that?

If you want my original (and more in-depth) analysis, check out my original post. It’s mostly about what Sacred Echoes improves upon the original Shadows of Valentia.

Hope you enjoyed my little nerd-out session, and have a good week everyone! niko-dance

DOWNLOAD SACRED ECHOES: https://www.dropbox.com/scl/fo/o9v75blehaid1re2i8qou/ALhV8LN1A59jdFIP6HYRH3c?rlkey=d7fl1m8qh9gl7ztmnim33euu1&e=1&dl=0

PATCH TO AN EXISTING SACRED STONES ROM: https://www.marcrobledo.com/RomPatcher.js/


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  • Luna [she/her]@hexbear.netOP
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    8 hours ago
    Sacred Echoes Character Appreciation Day 2: Faye (light spoilers, no plot spoilers)

    Today I wanted to go over Faye. I love her design, and she is probably one of my favorite characters in Sacred Echoes. What’s weird about her is that she was one of my least favorites in Shadows of Valentia. What changed for her?

    In SoV, Faye is obsessed with Alm. Everything is about him because she’s infatuated with him, and it borders on psychotic. She dislikes Celica simply because her and Alm are essentially a long-distance couple. This is her entire character. Horribly written, absolutely insufferable, I’m blaming this on Tharja from Awakening because I’ve heard she’s like this with Robin.

    In Sacred Echoes, Faye is an actual character. While she still likes Alm in a romantic sense, there’s also a level of respect behind it, and she’s not obsessive. She understands his relationship with Celica, and rather than hating her for it, she appreciates Celica for being the kind of person Alm can like. Though this has given her insecurities about herself, she’s realized she shouldn’t try to change who she is just to appeal to Alm, and he appreciates her more for that, as one of his best friends. Faye still fights in the war because of Alm, but rather than because of a psychotic obsession, it’s because she wants to know what Alm and Celica have (in addition to a great level of respect). She’s a romantic, and in seeing how Alm and Celica treat each other, and act together, she’s hoping she can find ways to guide her through her own life. She knows she’ll leave this all behind when the war is over, as she wants nothing more than to return to her village, to the life she had. It takes finding someone who feels a similar way, and has gone through similar experiences of learning to be themselves, that she finally realizes she’s fine as she is, and doesn’t need to worry about how other people act in their own relationships.

    Notice the difference between the two. One can be described in a couple of sentences, and one has enough character for over a paragraph. There’s more to Sacred Echoes Faye, and you’re just going to have to play the game and max out her supports to see where her life happens to take her!

    One final note: SoV Faye has one ending (no paired ending), where she marries someone she doesn’t love and returns to her village. She frequently leaves the village to stalk Alm, sometimes taking weeks at a time. She’s still obsessed, and has had almost no character development. After all, she’s not a character.

    Sacred Echoes Faye still returns to the village, but she never sees the need to leave. She loves her husband, who can possibly be someone she supports with, and they raise their kids together in a life she appreciates until its end. She doesn’t just ghost Alm, she’s still his friend, but she won’t sneak out and leave a family she doesn’t love just for an extra glimpse at him. She’s allowed to be herself, and she’s happy, and after seeing how horribly Faye was done in SoV it made me feel happy for her.