When I decided to host the mega again a bit ago, I had no idea what to make it about (of course). So it fell between two topics: a post on the importance of sleep, or a post on just how much I love Fire Emblem: The Sacred Echoes. Well, I felt like the importance of sleep was well-known, and could always wait for the next time I host a mega. I wanted to make sure I hit the Sacred Echoes iron while it’s hot, because I’ve almost finished my play through at this point, and it might genuinely be one of the best games I have ever played.

Sacred Echoes feels so polished, considering it’s a fan-made romhack of Sacred Stones, with the goal of bringing the 3DS game, Shadows of Valentia (SoV), to the GBA. Everything about the game aesthetically is very well-done, from the portraits, to the battle sprites, and literally anything else that could be thought of about a game. This includes new character writing, which helps the game in areas where Shadows of Valentia was a little, well, off. That’s what I want to go over first, and although I’ve made a post before, I had only played a little bit of the game. Being at the end, I’ve noticed more things, and grown to appreciate this game even more than I already did.

Let’s start off with the relevant (and interesting) bits: Sacred Echoes actually does a really good job at representing a variety of backgrounds, while also being diverse in a way that doesn’t feel like it’s simply to have a token character. This game doesn’t suffer from the cracker curse, for example. Although most of the characters are white, there is more than one person of color (congratulations) . In terms of LGBTQ+ representation, it’s even better. There are many gay/lesbian characters, whose sexuality actually plays a role in the plot and how they interact with others. There’s also an aroace character, Lukas, who goes through a whole arc of self-discovery in his support conversations (support Python). It’s good stuff, and not things I would normally expect from a Fire Emblem game. I hesitate to bring up the (possibly) only trans character in the game, Jesse. HOLD ON, NO HESITATION AT ALL! I just decided to do more research, and I wasn’t just projecting. He is 100% trans, and it’s in supports, and it’s relevant to his plot and backstory, so it’s just like the rest of them, thank goodness, I was worried he was a token. So yeah, support Clive and Jesse. Good stuff, and good luck getting to the end of the game so they can actually meet, one fights for Alm and the other for Celica…

This is Jesse

Here’s some dialogue between Clive and Jesse, in the context of a will:

Clive: Only the following will be yours - your mother’s wardrobe, her jewelry box, and all corresponding contents.

Jesse: Urgh. Even from halfway in the grave he’s trying to tell me what to wear. So yeah, he’s still the same tyrant he always was. Hasn’t changed a bit.

In terms of character background, it’s more diverse than one would think, and it addresses the issue of feudal class. Not all of the characters are nobles, and one of the main characters is a commoner from a random village. The plot regularly deals with the fact that nobles and commoners do not get along. However, it does not try to redeem most nobles. If they aren’t proving themselves with their actions, they’re probably shitty. Even if they are supposedly “one of the good ones”, there’s usually some underlying prejudice that comes out when you might not expect it. I love it so much, and I am extremely impressed that the plot doesn’t try to redeem nobility as a whole, but rather allows the noble characters within the cast to have character development that feels less like justification and more like re-education.

Pictured is the class traitor Lukas absolutely destroying Fernand

For other details about the story, I’ll link my original post. I don’t want to drag this on too long, and I mention most of the improvements there. It also includes where to find the patch for the game, and how to play the game for yourself. If you enjoy SRPGs, or are new to the genre, I recommend this game. It has an easy mode for the newbies, and hard mode for those of us who hate ourselves (/s), and a normal mode for everything in-between niko-happy

The Echoes cast is amazing, and I love how they interact with each other and the world. Each character stands out, and they feel unique in their relationships with the other characters. Even characters that suffer in SoV, like Faye and the Masked Knight (has a name but it’s spoilers), benefit from the Sacred Echoes writing, making them actually enjoyable characters. The villains of the game are also great. I don’t want to go too deep, because I don’t want to spoil too much, but they aren’t just pure evil, and for that I applaud the SoV writers. Berkut is probably the highlight of the game, being the heir to the throne of the empire. I am once again asking you to play the game, because IT IS SO GREAT, and I would not have expected these good of villains to pair with Alm and Celica, as well as their armies.

Pictured is the Masked Knight being a gay little guy. The other guy (Saber) is threatening his life…

Everything about the game design is also amazing. It’s GBA Fire Emblem, so the animations are peak and the pixel art is stellar. The maps are improved from the original SoV maps, and they are definetly much better, and much less repetitive. Classes in the game are fun in how they work, each character being able to promote 2-3 times. Mages also work really uniquely and well in this game, with spells costing HP to cast. They learn spells as they level up, rather than by purchasing tomes, which makes for (in my opinion), better gameplay. Sacred Echoes also adds the GBA weapon and magic triangles!

All in all, Sacred Echoes is a great game, and even if you never ending up playing it, you now know of its existence. It stands out as a great romhack, as well as a great Fire Emblem game, AND it has the gay. Can it really get better than that?

If you want my original (and more in-depth) analysis, check out my original post. It’s mostly about what Sacred Echoes improves upon the original Shadows of Valentia.

Hope you enjoyed my little nerd-out session, and have a good week everyone! niko-dance

DOWNLOAD SACRED ECHOES: https://www.dropbox.com/scl/fo/o9v75blehaid1re2i8qou/ALhV8LN1A59jdFIP6HYRH3c?rlkey=d7fl1m8qh9gl7ztmnim33euu1&e=1&dl=0

PATCH TO AN EXISTING SACRED STONES ROM: https://www.marcrobledo.com/RomPatcher.js/


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  • Luna [she/her, any]@hexbear.netOP
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    2 months ago

    So, there’s some pretty crazy things going on right now, but I’m going to talk about a video game. This feels a bit weird, but I already planned it, and just sitting here isn’t accomplishing anything.

    Sacred Echoes Character Appreciation Day 1

    Today I wanted to go over Delthea and Luthier. These two mages are sister and brother, both descended from a powerful mage. While Delthea inherited a lot of the blood from this mage, Luthier didn’t get much of it. However, Delthea doesn’t really like magic, and just wants to live her life being a normal teenage girl, obsessing over boys like… hold on… let me check my notes… Clive (dude is a grown married man and she is 14). OK. Luthier, on the other hand, is extremely autistic, and his #1 special interest is magic. He’s worked so hard all of his life to perfect it, but he’ll be the first to admit he only has a fraction of the power his sister does. Side note, but Luthier is an extremely relatable guy. Autistic and likes cats. That’s so many people. Anyway, he’s always telling Delthea she needs to embrace her natural talent, info-dumping about magic and such. She wants to hear about NONE of it though, and she can be a bit bratty. Pretty understandable, considering she’s essentially been given a role she doesn’t want. Just because her brother wants it, doesn’t mean she should have to live it out for him. Although these mark some of Luthier’s feelings towards her, lot of his “nagging” is really in the interest of keeping her safe, as she’s really reckless and cocky about her power.

    Here’s where I applaud the Shadows of Valentia devs though. In gameplay, Delthea is one of the best characters in the game. She starts off at a lower level, but quickly levels up, surpassing most of the other mages. She even learns Ragnarok, a spell mentioned to be on par with a Mila, a god. The only other character who can learn this spell is Celica, a main character who has literally been marked by that god. She’s REALLY strong. Luthier, on the other hand, is okay. He’s pretty good when introduced, and he gains both Thunder and Sagittae, longer-range spells (something Delthea lacks). He joins earlier, and at a higher level. The issue is, he starts to become more mediocre as the game goes on. He’s not bad, and he’s a mage so he’s automatically good, but even being at level 11 when promoted, a level 4 promoted Delthea will be much stronger than him. Even a level 7 promoted Faye (when a mage) will be stronger than him. I think it was a great idea to actually integrate the lore between the siblings in the gameplay. It lets the player feel the power difference between them, and through their support conversations it’s clear how that difference can cause some strife between them.

    So when I said Delthea supremacy, it was not a matter of my opinion. It was a fact. Statistically speaking, Delthea will always reign supreme. At least until she gives up magic and decides to try to romance Clive, good luck with that small child.