Maybe you should google how to think for yourself, mother fucker

*I’m not talking about MMOs by the way, y’all don’t wanna see my fully unhinged, a-guy - tier rant about that fundamentally misguided genre of WoW-clones

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I’m going through a terrible time and am feeling compelled to share my aggressive thoughts angery

Meta-gaming is a fucking blight, death to America

kiryu-slam

  • barrbaric [he/him]@hexbear.net
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    2 months ago

    In a real life TTRPG, a character with low skills in everything is probably more fun than some god character with perfect 20s.

    Depends on the game. Playing something where a giant portion of game time is taken up by combat (D&D, Pathfinder, Lancer) and being obviously and noticeably worse than every other player just feels bad.

    • axont [she/her, comrade/them]@hexbear.net
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      2 months ago

      Yeah and it also comes down to your DM and how much of a combat focus they have. Back when I was a GM for shadowrun my players were encouraged to meticulously plan every combat encounter, sometimes so well they didn’t have to fight at all. That’s always fun.

      • barrbaric [he/him]@hexbear.net
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        2 months ago

        For sure, I’m running a cyberpunk game right now where they’ve cleared most missions without getting caught, and every time they’ve gotten into a firefight has been a disaster ending with someone on death’s door. If anything, the combat-oriented solo (who got killed by a lucky headshot) feels underpowered in that game.

    • keepcarrot [she/her]@hexbear.net
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      2 months ago

      I think its partly the mismatch, having one person in the party being a power gamer and everyone else kinda waffling about is also bad. If everyone is kinda bad and wonky in a combat heavy game, that can also be fun

      • barrbaric [he/him]@hexbear.net
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        2 months ago

        Imo one person having a better character is less of a problem, provided they’re not too overpowered. If they’re really good at their niche, that’s not a problem, it’s only when they start making other PCs feel obsolete that I’ve run into issues. I could see everyone being bad being fun but only as a gimmick and not for a lasting campaign (eg Paranoia). D&D combat, though, is already a slog and missing every attack is just going to slow it down and make it even more boring.

        • keepcarrot [she/her]@hexbear.net
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          2 months ago

          When I say bad I mean like… Not top tier super spec meta build that certain power gamers will complain at you about if you don’t build that way

          • barrbaric [he/him]@hexbear.net
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            2 months ago

            Oh lol that’s not bad to me, that’s just a normal player. I was thinking something like a D&D character that rolled 3d6 down the line for attributes and got nothing above a 10.

            • keepcarrot [she/her]@hexbear.net
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              2 months ago

              I may have overstated a tad, but yeah, normal characters.

              In Shadowrun I played with some people who were very build focused (and also their characters had more xp than mine). My character had a party pistol, which was a revolver where each chamber had a different novelty bullet (none of the popular ones). You could choose which round, everyone had a lot of fun even the players who suggested I only use APFSDS and HE rounds. But then when I played shadowrun with other people, my character seemed very focused and power gamey compared to my friends, even though she had a broad range of skills and abilities that were ok in most situations but nowhere near top tier.

              idk, context and stuff. Is roleplaying dialectics?