'luv me towns nestled in the mountains, simple as

  • doublepepperoni [none/use name]@hexbear.net
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    10 days ago

    I wasn’t talking about UE5, but the scale. The vast majority of NPCs in the AC games are randomly generated and non-persistent like in most other sandbox games like Grand Theft Auto. TES makes a big deal out of their NPCs being unique and having homes and schedules (not counting the mooks you run into outside of towns)