• ihaveibs [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      9
      ·
      5 个月前

      I do not find the smash games after melee all that fun, Melee was something else and Sakurai watering down the gameplay for the sake of the casual gamer (despite the fact that Melee was mega popular with casual gamers already) makes me unreasonably upset.

      • Smeagolicious [they/them]@hexbear.net
        link
        fedilink
        English
        arrow-up
        7
        ·
        5 个月前

        the only boomer opinion I allow myself to have is getting kinda slightly mad about modern smash fans claiming it’s basically the same as classic format, in-depth fighting games. I don’t like melee but the mechanics and execution there are way closer than the others (which are admittedly very fun party games).

        • NephewAlphaBravo [he/him]@hexbear.net
          link
          fedilink
          English
          arrow-up
          4
          ·
          edit-2
          5 个月前

          They do share the barest fundamentals like spacing, neutral/advantage, combo/trap/punish, especially early-to-mid stock before it transitions to more offstage stuff

          Beyond that I think it’s pretty widely accepted now that “platform fighter” is a distinct genre.

          • Smeagolicious [they/them]@hexbear.net
            link
            fedilink
            English
            arrow-up
            6
            ·
            5 个月前

            Which I think is cool! I just hate to see them compared and given recognition over more “traditional” genres because of popularity. It’s honestly like comparing apples and oranges. The offstage mechanics are their own hugely exploitable portion of gameplay that aren’t really reflected in the likes of Street Fighter or Tekken etc. and deserve recognition, but damn did I get salty about people trash talking SF in comparison to smash, or for derivative platform fighters like Multiversus 🤮 winning at TGA (tbh a pointless award but yk) over beloved series.

            • NephewAlphaBravo [he/him]@hexbear.net
              link
              fedilink
              English
              arrow-up
              4
              ·
              edit-2
              5 个月前

              Yeah that probably just comes with the “nintendo nostalgia wankfest” territory unfortunately. If the genre was born out of an original IP like fuckin Brawlhalla or something, it’d still be a side thing to classic fighters instead of people trying to treat it like a competition or even a successor. Anyway fuck multiversus and respect to the classic fighters even if they aren’t my thing.

      • NephewAlphaBravo [he/him]@hexbear.net
        link
        fedilink
        English
        arrow-up
        5
        ·
        5 个月前

        Ultimate has finally backtracked far enough from the balloon-slapping physics of Brawl that I don’t mind anymore. It’s no Melee but it’s at least a reliably fun party game again, which is all I ask of it.

        • ihaveibs [he/him]@hexbear.net
          link
          fedilink
          English
          arrow-up
          7
          ·
          5 个月前

          They’ve done an awesome job with the cast and paying homage to all the different games, I just find the actual gameplay very unsatisfying