It did have those things, yes, but they really aren’t core elements of the game. By that logic Ocarina of Time is like F.E.A.R. Because it had impressive AI and graphics and it was 3D.
And Ocarina of Time really isn’t an open world game, not in the modern sense that Breath of the Wild definitely is. It’s a mostly linear level-based game with a big hub.
It did have those things, yes, but they really aren’t core elements of the game. By that logic Ocarina of Time is like F.E.A.R. Because it had impressive AI and graphics and it was 3D.
And Ocarina of Time really isn’t an open world game, not in the modern sense that Breath of the Wild definitely is. It’s a mostly linear level-based game with a big hub.