• dfyx@lemmy.helios42.de
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    9 months ago

    Sources on literacy in Medieval Europe seem to be all over the place, reaching from the popular “Almost nobody could even sign their name” to “There was at least one person in most households who could read and write”. Here’s a discussion on Stackexchange that lists some sources.

    The sad truth is, we may never know how literate people actually were. We can be relatively sure that especially poor people didn’t have any formal education and couldn’t afford expensive handwritten books. But that doesn’t necessarily mean people couldn’t read and write at all. A basic level of literacy was useful for a lot of people, especially craftsmen and traders. Not so much that they’d read and write whole books but enough for basic bookkeeping or passing notes to someone who lives in a neighboring village. The thing is, those are not the kind of things that would be preserved until today. Paper and parchment were too expensive for such trivialities but we have evidence from Russia that people wrote everyday correspondence on birch bark. With no need to store these writings, most people would have probably just reused whatever they were written on to light fires or just thrown them outside where they would decompose within a few weeks.

    (this kind of ties into a fun fact about why so few authentic chainmail shirts have survived until today. Not because they got destroyed by rust but because after they lost their usefulness in early modern times, they were cut up and reused to scrub pots)

      • dfyx@lemmy.helios42.de
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        9 months ago

        Cave walls all the way. Can’t risk someone accidentally break or throw away what you’ve written.

    • KairuByte@lemmy.dbzer0.com
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      9 months ago

      I wonder if those are truly mutually exclusive?

      If a family unity could consist of up to 5 or 6, potentially more if it was a multi-generational home, and “at least one person per home” could read, that could be quite a low percentage point.

      I guess it depends on what is meant by “almost nobody could read”, since that isn’t an exact figure. Does it mean 1%? 5%? 10%?

    • oce 🐆@jlai.lu
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      9 months ago

      I guess they would at least recognize general shape of common words after some time like anyone spending a couple of weeks in a foreign country with a different alphabet would.

  • boonhet@lemm.ee
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    9 months ago

    I know this is a ttrpg community rather than a video game community, but I’d like to chime in and say this is something I really liked about Kingdom Come: Deliverance.

    You start off illiterate, but there’s a quest to learn to read and afterwards, reading more books and such will improve your reading skills. Starting off, anything you read is literal gibberish, but then it becomes semi-coherent text with typos, and as you progress, it just gets clearer.

    I could see this being something you could also incorporate in a ttrpg to add an extra challenge to your players.

    • UntouchedWagons@lemmy.ca
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      9 months ago

      There’s also something like this in The Outer Wilds. The player character is given a tool to translate the writings of an alien race that’s long extinct. In the Echoes Of The Eye DLC you investigate the colony ship of another alien race, but you have no way of translating their writings. Your only option is to infer what happened to them via investigations and by viewing picture slides.

      • Skua@kbin.social
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        9 months ago

        I was not prepared for how significant an impression it would on me to not be able to read everything. This already-spooky new location where all the furniture is distinctly far too big for me suddenly felt so much more alien

    • doctorcrimson@lemmy.today
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      9 months ago

      I always thought it was a neat touch that all of the writing on walls and non-interactable terminals in Warframe were some space-gibberish that meant fuck-all to me. That’s the only other example I can think of.

  • LillyPip@lemmy.ca
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    9 months ago

    Quests:

    • You have scurvy. Find a citrus. (Spoiler, there are no citrus on the whole map.)

    • Watch these sheep for 12 hours. And again tomorrow. And the next day. And the next. Until you die.

    • A minstrel is in town. Watch for a minute on your way to watch your sheep.

    • Your wife has died of the plague. Bury her, then go watch your sheep.

    • Don’t shag your sheep. (Difficulty: impossible)

    • You have the plague. Lie down in bed until you die.

    • summerof69@lemm.ee
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      9 months ago

      You have the plague. Lie down in bed until you die.

      Damn. Who is going to watch these sheep?

  • Corgi Ergo Sum@lemmy.world
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    9 months ago

    Fun fact: People could commonly read in the Middle Ages.

    There is wide spread belief that medieval Europeans couldn’t read and write, but most peasants could read and write in their VERNACULAR languages. The idea that only 10% of the population could read and write comes from that fact that only 10% of the population could read LATIN, which is the only reading that they thought mattered.

    They weren’t wrong to think this too. Latin was one of the only standardized languages due to its use by the church. Vernacular languages varied very widely from place to place, such that it was very common that two peasants from neighboring towns or regions would not be able to understand each other, even if they could read and write some form of “German”.

    Most peasant would then be able to read and write their own notes and records, but probably wouldn’t be able to sent letters to next town or read any books.

  • samus12345@lemmy.world
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    9 months ago

    It’s perfectly acceptable that magic exists, but people being able to read is wildly unrealistic.

    • ThatWeirdGuy1001@lemmy.world
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      9 months ago

      I mean the wizards would more often than not be the ones who could read since they’d need to be able to study the magic texts.

    • nexussapphire@lemm.ee
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      9 months ago

      Imagine a mini game where it looks like an ancient language and you half to play a mini game to uncover curtain words.

      Once you uncover those words about 40% is missing the next time you see it and each time you see them less and less letters are obscured.

    • mindbleach@sh.itjust.works
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      9 months ago

      We know how reading works.

      Suspension of disbelief is an agreement to change things - but you have to convey that they are changed, or else everyone applies the rules they already know. Healing magic is made-up and can work however you want. Getting stabbed is real. You don’t get stabbed and immediately go “guess I’m fine,” except through the application of something made-up.

      Admittedly, reading is so commonplace now, we assume it’s universal. Literacy is the rule we apply by default.

      But D&D still specifies which languages your character can speak.

  • blargerer@kbin.social
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    9 months ago

    While its true that the average person wasn’t what we would consider literate, its not true that they could literally read nothing.

  • SuperTulle@lemmy.blahaj.zone
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    9 months ago

    Additionally, remember that there probably isn’t any standardized spelling, so if you give your players notes you can misspell however you like.

    This could even be a clue that a letter has been forged, if the previous letters were spelled one way and the forged one is spelled differently!

  • dumples@kbin.social
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    9 months ago

    I loved when older editions had barbarians needed to be illiterate unless they took a feat. No books just RAGE!!!

  • wia@lemmy.ca
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    9 months ago

    Shadow of the Demon Lord does this. Each language can have speak, read, write. Players have to invest to do these things. it’s kind of neat, but I can see it also being pointless book keeping to some.