• Stovetop@lemmy.world
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    6 months ago

    I think you’d be able to get it in a little ways before top of the box pushes against its own lid, preventing it from going in any further. If the lid pops back open, then the top of the box will begin sticking out of the box which will likely make it too wide to fit all the way through the wall portal.

    But the rules of Portal is that the portals themselves break when moved by any substantial extent anyways so in the game it would just disable the portal altogether.

      • Amphobet@lemmy.dbzer0.com
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        6 months ago

        It’s the scene with the lasers innit? So many “paradoxes” are solved with the answer of “portals cannot move relative to one another,” and then they do the bit with the laser. -_-

      • hikaru755@lemmy.world
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        6 months ago

        The thing is, movement is relative. Everything on earth is constantly in motion if you’re observing from any other celestial body, so motion itself can’t be what breaks portals. What it might be, though, is acceleration. Those panels in the video seem to be moving at a constant speed, so aren’t experiencing any substantial acceleration, making a portal on them possible

        • lseif@sopuli.xyz
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          6 months ago

          you can say they cant move ‘relative to each other’, but what about the universe supposedly expanding?

          • rockerface@lemm.ee
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            6 months ago

            The same reason the Earth or your body isn’t expanding along with the universe - gravity is stronger than the expansion rate

      • Laticauda@lemmy.ca
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        6 months ago

        They can move at a constant speed in a constant direction, but the acceleration would break them.

      • hikaru755@lemmy.world
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        6 months ago

        You can pass two 2d ovals through each other in a 3D space no problem if they’re exactly the same size.