Probably save to assume that they will keep selling half a season of Living World once a year for an almost full full box price, but I’ll wait until something is actually released. Maybe it’ll be more than 85% cannibalized and recycled mechanics and art assets.
TL;DR: The code is already a proper mess, We are now inflating administrative overhead to further decrease efficiency. Our goal is for every new line of code to produce at least one new bug and involve at least 100 members of staff.
I swear to God the longer it goes on the more I’m convinced that the fight was about GW3 or something. The limits of their heavily modified GW1 code become more apparent the more you start recognizing the patterns, and every year it gets worse.
Yep, that’s what I’m saying all along. The GW2 code has become a nightmare to maintain and ArenaNet desperately wanted to start from scratch with a new game (not sure that it actually was GW3), but they weren’t allowed by NCSoft.