Whenever a fast paced action game like Devil May Cry, Prodeus, HiFi Rush or Doom have a grading system then I would feel like not continuing them as if some one is judging my performance, instead of a bar to get better.

It’s weird that this feeling never happens in a game like Hitman or Overcooked. I view them as challenges, but not grading like in DMC.

  • learningduck@programming.devOP
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    9 months ago

    Yeah, I don’t have this kind of issue with Hitman’s grading at all. Guess, each grade (Progressional, Silent Assassin) isn’t judgmental.

    • papel@lemmyf.uk
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      9 months ago

      Same applied to the original Medal of Honor, though I never understood why some of those grades were given, I think they had more to do with where most of your shots landed?

      • learningduck@programming.devOP
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        9 months ago

        I don’t remember grading in the original MoH. Guess I was too young to care about that. Finishing games is already too hard for me back in the day.