Your point seems obvious - except that Minecraft still had no win condition in beta and was already well on it’s way too becoming the most popular video game of all time.
Makes it feel like the accepted definition of “game” is changing.
Huh. Turns out I use most of my games as toys, not games. I rarely finish games, usually getting a lot of stuff done, high leveled, etc, then just enjoying it until I decide ro start over. I also regularly go back to games like Ark, 7 days, City Skylines, Civ VI(but often strip out ein conditions so I can keep playing), FFXIV, etc.
Sure I make short term goals that I complete, but usually not done everything and complete story to win unless doing so gives me something else to do, like New Game+.
Games don’t always have win conditions…
The only winning move is not to play.
Games by their literal definition have win conditions.
One without win conditions is just a virtual toy. Like sim city.
I wrote a paper on this when studying games technology at university. It’s actually a really interesting area of study.
Your point seems obvious - except that Minecraft still had no win condition in beta and was already well on it’s way too becoming the most popular video game of all time.
Makes it feel like the accepted definition of “game” is changing.
I think the term “virtual toy” applies really well for Minecraft.
Like Lego you can set goals for yourself but there aren’t strict win or lose conditions.
But the diversity of what’s possible with video games certainly muddies the waters compared to classic games.
A game has a set of goals, and you can quit it without dying.
If there’s no set of goals, it’s not a game, it’s a toy.
If you can’t quit it without dying, it’s not a game, it’s real life.
(Does real life have a set of goals? Depends who you ask.)
Technically the goal is for your DNA to spread itself. Everything else is just made up by humans.
That’s its goal, not mine!
Huh. Turns out I use most of my games as toys, not games. I rarely finish games, usually getting a lot of stuff done, high leveled, etc, then just enjoying it until I decide ro start over. I also regularly go back to games like Ark, 7 days, City Skylines, Civ VI(but often strip out ein conditions so I can keep playing), FFXIV, etc.
Sure I make short term goals that I complete, but usually not done everything and complete story to win unless doing so gives me something else to do, like New Game+.