I simply don’t understand how Sony studios extract the visuals they achieve in their games from old hardware. It feels like tech sorcery.
I simply don’t understand how Sony studios extract the visuals they achieve in their games from old hardware. It feels like tech sorcery.
So the consensus is
Build an emulator or something.
Build on that. Boot to that os or emulator when you start up PC. Basically stop running anything else while gaming. Doesn’t seem to difficult to do on the future.
Especially when Xbox runs an emulator to run old games.
Honestly it’s probably the best idea going forward. Once you build a game for a single os or emulator. Then you can just port the emulator over in to everything. Hopefully means optimisation would be far better. Don’t need to run 4 or 5 different things. Just one and make it run on Nintendo Microsoft PC and PlayStation
An emulator has a performance overhead. Even a simple translation layer like valve’s proton has an overhead. The fact that most games are simply unoptimized and windows is so bloated means that the additional overhead of proton is not a performance bottleneck. But if one has a good hardware and a good dedicated OS, emulator is not really necessary, which is good for performances