But you can’t see the code that runs those services, stores your settings, deploys your code, etc. Services are still a liability if they go away and your project depends on it
While you are right about it being an issue, it is very different to rent a Vroot server and having to move the server and moving your game from engine to engine.
And I wouldn’t give shit to unity devs for choosing unity. I just don’t think hosts and engines are equal.
But you can’t see the code that runs those services, stores your settings, deploys your code, etc. Services are still a liability if they go away and your project depends on it
They’re a completely different liability.
While you are right about it being an issue, it is very different to rent a Vroot server and having to move the server and moving your game from engine to engine.
And I wouldn’t give shit to unity devs for choosing unity. I just don’t think hosts and engines are equal.
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