“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith

    • Locrin@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      10 months ago

      Also Ubisoft: Interesting characters, good story, engaging and complex gameplay? Well I think what the players really want is to climb someplace high to unlock more of the map and slowly sneak after someone for 20 minutes while they randomly walk around the city. That sounds good let’s do that for every game.