Greetings dear comrades of the Soviet Republic, and all the fans of our game. In our last report, we discussed some ideas for potential scenarios for our game. We are still working on the basics, developing the structure for the basic campaign. But we also mentioned that there will be higher difficulty levels. For the medium-level campaign, we plan to introduce a new prebuilt and prepopulated map. But this map will not be as simple as the existing maps in the game. With the currently existing ma
I’m excited for the concept of a map with a storyline, though I’m not sure scenarios will solve the complexity issue. I feel like I’d really like to see some way of gradually increasing needs, either by ramping them up with population like crime, providing cheaper alternatives like water trucks, or giving villages more “built-in” services like heating or church — maybe unbuildable buildings like a “water well” in populated villages.