The karmic dice are enabled by default. But that doesn’t fix the problem of “try to talk your way out of an unexpected situation… failed. Time to fight 12 enemies without preparation” issue.
Well, yes. But I’m playing Baldur’s Gate and it’s got a built in quick save feature.
I’m just here playing the way I like to play, and whenever someone mentions they do that, people start replying about how they shouldn’t. Then we complain about the unfair fights… and the answer is “oh yeah it is what it is”.
The karmic dice are enabled by default. But that doesn’t fix the problem of “try to talk your way out of an unexpected situation… failed. Time to fight 12 enemies without preparation” issue.
But that’s just D&D isn’t it?
Well, yes. But I’m playing Baldur’s Gate and it’s got a built in quick save feature.
I’m just here playing the way I like to play, and whenever someone mentions they do that, people start replying about how they shouldn’t. Then we complain about the unfair fights… and the answer is “oh yeah it is what it is”.
It’s both. It is what it is and that’s why there’s a quicksave option.
Cool beans.
So I’ll use the quick save option, thanks.
Hell yeah, I learned to use it constantly early on!