So, what’s up with gaming in china? Like, why does China need its own edition of foreign games? What’s wrong with Chinese players get access to the rest of the world’s version of Minecraft or Roblox? Like why does ChinaBlox always add a parachute to ur player model when ever you fall over X amount of distance, and then puts up a message saying dOn’T dO tHiS iN rEaL lIfE. Yeah, people already get that. You don’t always need to hold the gamer’s hand. Also, Tencent is against teenagers gaming for more than 2 hrs on end. Ppl should just let teenagers play VIDEO GAMES (although that might just be Tencent’s problem, not the CCP’s.) Another thing is, that apparently ChinaBlox has really strict rules for some reason…

TL;DR: China should embrace gaming culture rather than going against it.

  • @solune
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    63 years ago

    I used to play some MMOs a while back. They’re absolutely designed to keep players playing them, from rare drops that you have to spend hours grinding to get, to special short-term events that are designed to reel players in with the fear of missing out. It often gets to the point where you’re no longer really having fun, but are just playing because you feel like you have to. And even when you do have fun, you realize eventually that all of it was actually incredibly pointless. You spent all that time trying to get a fancy digital item in a game that one day will just vanish like smoke in the air. It’s not a pleasant feeling, and aside from being a social problem, it’s also a problem on a personal level, as well. So I think there’s nothing to gain by letting people play online games for hours upon hours a day, and people will actually be much happier with both the games, and themselves, if they’re limited to a shorter amount.