neuron-activation

  • DamarcusArt
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    30 days ago

    I can’t wait for the game to be full of missions and objectives completely unrelated to the other players, like every other 4x game these days, because Endless Legend did that and that game was popular, so every game has to do it regardless of how little sense it makes, or how much it ruins the overall replayability.

    • Imnecomrade [none/use name]@hexbear.net
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      29 days ago

      Yeah, I am having doubts about some of the changes in Civ VII and if they will be executed well. I don’t want games to mirror each other just because one gets popular. If I want to play Civ, I want to play Civ because of its own original style. I don’t want yet another Endless clone.

      • DamarcusArt
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        29 days ago

        I’m a bit of a snob there because Civ hasn’t felt like Civ since IV to me. V is still fun, but it just doesn’t quite have the same vibe as the older civ games. It has felt that VI and by the looks of things VII are just chasing popular current trends in the genre instead of doing their own thing, which saddens me a lot to see. A lot of these games like Humankind or Millennia were touted as “Civ killers” but it seems like the franchise might end up killing itself due to just folding into generic games with nothing unique or noteworthy about them. I hope I’m wrong though and Civ VII is a trendsetter in the industry and not another follower.

          • DamarcusArt
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            28 days ago

            I and II are good, III is…probably the weakest of the early civ games. IV is my personal favourite so I’m a bit biased, but it’s pretty unique, there isn’t another game like it in the series, even if it does have some major problems (like the stack of doom being pretty much mandatory).