Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
Well of course it’s a choice. It’s not like they would’ve chosen 30fps if 60+ was free, but the same way they chose not to create all of GTA7 to put on their intractable microwaves or choose not to make their game be a racing game, they also chose that they wanted to target a 30fps spec. Aiming for 60 would change everything about the game. It’s a very considered and deliberate choice.
That being said, it’s very possible Bethesda would be incapable of making anything in this genre at 60 since they’re generally bad at tech.
Well of course it’s a choice. It’s not like they would’ve chosen 30fps if 60+ was free, but the same way they chose not to create all of GTA7 to put on their intractable microwaves or choose not to make their game be a racing game, they also chose that they wanted to target a 30fps spec. Aiming for 60 would change everything about the game. It’s a very considered and deliberate choice.
That being said, it’s very possible Bethesda would be incapable of making anything in this genre at 60 since they’re generally bad at tech.