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Joined 5 months ago
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Cake day: February 15th, 2024

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  • Don’t use previously-soldered switches in a hotswap, but otherwise it should be fine to unbend them. I use Outemu switches a lot and it just is what it is. They’re cheap, so the metal is thin and the packaging is minimal, but I really like some of them, like the dustproof green.

    One thing to note is that hot-swaps were not really invented with an eye towards frequent switch changes, and can get pulled off the PCB with rough or constant changes, particularly when putting them in, or the internal contacts can get bent (lumps of old solder on switch legs are particularly bad for this). If it’s a pricy keyboard, I’d recommend installing switches with the PCB out of the board so you can support the socket from behind.














  • You gonna drop a handwired on us and not show the matrix?

    Lovely board, by the way. I just never learned to properly touch type, though on a board I know and like I can compose text at 70ish wpm, which is enough to get by. And I am too old, yes, too old to begin the training.

    How do you like the inverted Cherry keycaps as spacebars/thumb keys? I like to hand-wire compact 1800 boards with no stabilizers, and the next one is designed around a cheap set of Cherry. The kitting has no extra convex spacebars, and unlike XDA I don’t think I would get used to regular Cherry keys there, so I’m planning to adopt the upside down practice from ergos/40s for my “spacebar” cluster.





  • wjrii@lemmy.worldtoMechanical Keyboards@lemmy.ml[IC] Qazimodo
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    2 months ago

    If you leave off the amusing extra keys on the side of this one, the idea of “40%” boards (actual percentage of 104 keys varies) is to minimize finger movement while touch typing and to move lesser-used keys onto one or more Fn layers like laptops (or really most keyboards these days) have.

    I don’t really touch type, so while I still like weird stuff (and make it myself), the 40s scene is a bit lost on me, though my very first hand-wired keyboard build was a “Planck” (somewhat similar to this but with the keys in a perfect grid) with three extra keys.


  • If you like numpads and don’t mind the slight tweaks from a 96% layout, the Keychron K17 Pro actually checks all your boxes (though QMK reprogramming usually only works on wired mode, once it’s sent to the board it should be persistent).

    Don’t know why they haven’t plopped a knob down on one of their low profile TKL’s, actually. Keychron LOOOOVES new SKU’s.






  • To use? Sure, though I’m not sure it would be any better than an offbrand low-profile mechanical you might find for ten or fifteen bucks cheaper.

    To configure beyond the default layout? No. Apart from a handful of models that have been ported to QMK by third parties, Redragon boards have to be configured or re-mapped in windows. I have an E-Yooso that’s a pcb-twin of a Redragon, and the RD software is fine but not very flexible and, as mentioned, windows only.

    This is not to say it would be a bad board, far from it compared to an average cheapo membrane board, just that there’s not a lot of unique stuff going on with your average floating-keycap gamer board. I do find I personally don’t care for the choice to lose the 13 keys of the F-row in favor of ten rubber circles that do the same thing, only slightly worse. I am a fan of roller encoders versus standard vertical knobs, but IIRC the software may not let you customize the inevitable volume and lighting controls mapped to it.