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Joined 1 year ago
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Cake day: August 13th, 2023

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  • you’d never have player movement in the GameManager class

    You want to bet? (Source: I teach game programming on a college level.)

    But yeah, your comment about the gear icon is sadly more true than people may realize. Game developers do questionable things. => Engine developers cater to people. => Students argue that if something is supported it can’t be that bad. Sometimes it feels like fighting windmills.


  • The real naming fail is calling the class “GameManager”, still my number one pet peeve. With a class name as vague as that you would have to add tons of information into the variable name. (Also the class name begs for unorganized code. I mean name one function or variable that you could not justify putting into the “GameManager” class. After all if it’s managing the game it could justifiably perform any process in the game and access any state in it.)

    Once you put the first bool into a class with a name like AccessibilitySettings, calling it something like HighContrast is completely sufficient.




  • I am surprised no one mentioned my all time favorite: The Fly by David Cronenberg with Jeff Goldblum.

    Most horror movies present you with an external threat. The good protagonist is threatened by external forces like zombies, murderers, psychopaths etc. The Fly is different in that there isn’t really a bad guy. You identify with the monster just as much as with their victim.

    For me that makes a much more powerful horror experience, because in my day to day life I don’t have any meaningful external threats. Sure, there are thieves, murderers, angry mobs etc. in our world, but it’s not like I woke up hoping that today I wouldn’t meet one of them.

    But this fear of losing control over yourself, lashing out at your children, saying something wrong at work or losing control in a very different way like finding out you have a tumor that has been growing inside of you for a long time - those threats are much more real to me.


  • This is something I really don’t understand. Maybe you can explain it to me.

    For me a “normal” day would be one where earth looks like the moon. The fact that we have all kinds of plants and animals is amazing and the fact that we have buildings, technology and culture is something to be very proud of, because every day that you don’t run around killing people or doing other horrible things is a day where you overcame your instincts and helped hold up culture. So to me every day, even one that you would deem “shit that happens in your life”, is absolutely amazing and something to be proud of.

    But for someone who believes that there is a God a normal day would be one where everything works out great, and it would just be because God took care of it. A bad day would mean that for whatever reason this God decided to let you suffer. And this is supposed to make you feel good?

    Isn’t it uplifting to say that you can’t explain why bad things happen to you? Do you really think it’s uplifting to think that bad things happen to you because an all powerful being decided that you deserved it?


  • warlaan@lemm.eetoMemes@lemmy.mlyeah, sure thing.
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    1 year ago

    Of course trickle down works. I just don’t get how people came to believe that the rich people (i.e. the place with all the money/water) is the top of the mountain and the poor people were the ocean.

    There are so many reasons why money constantly trickles from the poor all the way down to the rich.