• 4 Posts
  • 302 Comments
Joined 1 year ago
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Cake day: July 1st, 2023

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  • Man I haven’t thought about kkrieger in a looooong time. Thanks for that!

    I agree though. I think it’s been happening for years. Hardware has gotten so fast compared to where we were a few years ago. But it hasn’t caused rapid innovation like everyone thought it would. It’s just made devs lazy and we get massive unoptimized piles of shit released that take hundreds of gigs of space, require 8gb of vram and 16gb of RAM and still run like trash.

    I’d love to see another era where we have game developers truly innovating and really trying to get the most out of hardware but I wonder if things have gotten so complicated that those days are gone.







  • I agree but I’ll take it a step further. I’ve been in IT for almost 20 years. I never took a math class after high school (age 18). I took math up through calc 2 in high school.

    I’ve never used a single lick of anything beyond basic math for my work. None. And I don’t know anyone else who has either over the course of 4 different employers and working with hundreds of people.

    In my opinion it’s the logical thinking and the process of problem solving that are the parts of math that translate to IT. Doing proofs, understanding all the reasons why something is the way that it is. So in that regard sure, math is important. But I feel like OP is implying that actually knowing how to do complex math problems is important for a career in IT, and it really isn’t.



  • I was never a direct manager, but I’ve been in on the hiring process for many candidates. Great advice, top to bottom.

    When we interviewed we also liked to hear people say they’d Google it. It seems stupid but I want someone with the initiative to find the solution to a problem they’ve never seen.

    Also the thing about ownership is key, and for us was always an indicator of someone who might want to move up later. Help desk folks who want to move up do everything they can feasibly do and offer their take on what they think the next level needs to do before escalating. If it truly needs to be handed off then it’s because of permissions. But the best help desk people try to hang on to the ticket as long as they can so they can provide the most consistency to the end user.






  • First, sure. It could be that. My opinion is that it’s awfully likely that a photo in this format was a paparazzo. And if it was a random neighbor it’s pretty rude of them, too.

    Second, the title of the post had zero indication that this would be a photo taken from the bushes of a celebrity and his child. Comments here in the form of “engagement” are doing absolutely nothing for the person who took the picture. I’m certain the person who made the meme didn’t pay for the shot. We don’t need to feel guilty because we accidentally viewed it for free on a website that generates no revenue. The people taking the picture are the ones who are wrong.

    There are lots of groups out there who could use random people on the internet defending them. Paparazzi are absolutely not in that category. They are terrible people.


  • I found this hilarious to read.

    Take it from another would-be English major who found a career in IT infrastructure. We are the ones with the problem over-explaining things because we value having a full information set over being concise. The thing is I agree with you that people are overly terse, or maybe more directly people are unable to process long blocks of information. It’s frustrating, because I would rather have it all in one place to reference back to.

    But I’ve found the flip side of that is that in my efforts to ensure there is no possible way to misconstrue my communication, I lose everyone in its length. Yes it would be nice if everyone was able to digest what amounts to a technical manual-cum-email so they have a full understanding. But the reality is that the vast majority of people cannot. They simply shut down and stop reading. Therefore it is my responsibility to adjust my delivery to be most effective for the intended audience. This includes fewer words, more direct points, and less supporting details unless asked for more.

    I guess my point is, I see myself in your comment. And I wanted to share that I used to feel that way but time has softened my outlook and opened me to the idea that I’m definitely complicit in the overall lack of understanding by failing to account for my audience.

    Look at that, there I go rambling again!


  • Seriously, this.

    All I could think of was wow, this poor little girl can’t even have a normal childhood experience trick or treating with her dad because some fuck head paparazzo is chasing them around snapping pictures of them. That’s so sleazy and shitty. She didn’t ask for this. She just wants to be with her dad.



  • Problem is, it falls into the category of something not being great but not being terrible, and no one anywhere seems able to discuss anything with any middle ground opinions anymore.

    “I played this 100+ hour game for 1 hour and I already knew it was shit” is about the same level of irrelevance as “you have to play at least 40 hours to understand that the game is great”. Opposite ends of the spectrum, both extreme views.

    In reality, you’re right. A game should hook you from the start, and most truly great games do. I’ve got something like 30 hours into Starfield. It’s obviously not a truly great game. It is also not however a shit game that has no merit or value playing. It does take a while to sort of get into, and that’s a major flaw. But for me it did pick up and I started enjoying it.

    Some of my favorite open world games bodged their openers. In particular Horizon Zero Dawn and The Witcher 3 come to mind. So far Starfield does not appear to be as good as either of those. There are too many aspects of the game that feel half baked, especially in comparison to truly great games.

    But it does somehow have its hooks in me despite its flaws. And I do think if anyone wants to really give the game a fair shake and have discussions about it in good faith, they have to invest a little more time to at least be able to experience enough of the game to get a real picture of it. I don’t know what that number of hours is. I don’t think it’s 40 by any means but it’s definitely more than 1.